{
  "name": "physac",
  "href": "https://vcpkg.link/ports/physac",
  "supports": "all",
  "published_at": "2023-02-03T21:18:08.000Z",
  "is_deprecated": false,
  "is_featured": false,
  "documentation_href": null,
  "homepage_href": "https://github.com/victorfisac/Physac",
  "description": [
    "2D physics header-only library for videogames developed in C using raylib library."
  ],
  "license": "MIT",
  "version": {
    "type": "dot",
    "value": "1.1",
    "port": 0
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  "commit": {
    "tree_href": "https://github.com/microsoft/vcpkg/tree/fa438cf4bc2630a942b75f685fe577f12e627be2/ports/physac",
    "hash": "fa438cf4bc2630a942b75f685fe577f12e627be2"
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  "repository": {
    "type": "github",
    "href": "https://github.com/victorfisac/Physac",
    "stars": 609
  },
  "dependencies": [],
  "dev_dependencies": [],
  "features": []
}