{
  "name": "sdl3-shadercross",
  "href": "https://vcpkg.link/ports/sdl3-shadercross",
  "supports": "!uwp",
  "published_at": "2026-04-08T19:46:21.000Z",
  "is_deprecated": false,
  "is_featured": false,
  "documentation_href": null,
  "homepage_href": "https://www.libsdl.org",
  "description": [
    "This is a library for translating shaders to different formats, intended for use with SDL's GPU API. It takes SPIRV or HLSL as the source and outputs DXBC, DXIL, SPIRV, MSL, or HLSL."
  ],
  "license": "Zlib",
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    "value": "3.0.0-preview2",
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  "commit": {
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    "hash": "f7805f1a46ba696714b74479ac358305cb087fd4"
  },
  "repository": null,
  "dependencies": [
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      "with_default_features": true,
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    {
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      "href": "https://vcpkg.link/ports/vcpkg-cmake-config",
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      "with_default_features": true,
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  ],
  "dev_dependencies": [],
  "features": []
}