DXUT is a "GLUT"-like framework for Direct3D 11.x Win32 desktop applications; primarily samples, demos, and prototypes.
The DXUT for Direct3D 11 package is compatible with built-in CMake targets:
find_package(dxut CONFIG REQUIRED)
target_link_libraries(main PRIVATE Microsoft::DXUTOpt Microsoft::DXUT)
Support integration with DirectX Tool Kit for DX11
Build Spectre-mitigated library
v11.32#0
windows & !uwp & !xbox
MIT
Manifest