High-performance, lock-free object pool for C++20. Cache-optimized for zero false sharing. Header-only, cross-platform (Windows/POSIX). Perfect for real-time systems, game engines, and high-frequency trading.
slick-object-pool is header-only and can be used from CMake via:
find_package(slick-object-pool CONFIG REQUIRED)
target_link_libraries(main PRIVATE slick::object-pool)
v0.1.3#0
!uwp
MIT
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