Spout is a video frame sharing system for Microsoft Windows, which allows applications to share OpenGL textures in a similar way to Syphon for the Mac.
spout2 provides CMake targets:
# Dynamic Linkage
find_package(Spout2 CONFIG REQUIRED)
target_link_libraries(main PRIVATE Spout2::Spout)
# Static Linkage
find_package(Spout2 CONFIG REQUIRED)
target_link_libraries(main PRIVATE Spout2::Spout_static)
# SpoutLibrary
target_link_libraries(main PRIVATE Spout2::SpoutLibrary)
# SpoutDX
target_link_libraries(main PRIVATE Spout2::SpoutDX)
Note: SpoutDX (`dx` feature) is not essential to use DirectX in Spout... It is a sub-set of the
Spout SDK for applications using DirectX rather than OpenGL. It doesn't mean enabling
DirectX ability for Spout. See https://github.com/leadedge/Spout2/tree/master/SPOUTSDK
It is more likely: 'Use only DirectX to implement Spout, and remove all codes that need OpenGL'.
A sub-set of the Spout SDK for applications using DirectX rather than OpenGL.
v2.007.009#0
windows & !uwp & !arm64
Complex license
Manifest