Effects for Direct3D 11 (FX11) is a management runtime for authoring HLSL shaders, render state, and runtime variables together.
The Effects (FX) system for Direct3D 11 package is compatible with built-in CMake targets:
find_package(effects11 CONFIG REQUIRED)
target_link_libraries(main PRIVATE Microsoft::Effects11)
Build Spectre-mitigated library
v11.29#3
windows & !xbox & !mingw
MIT
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