Displaying 1401-1450 of 2544 search Vcpkg ports.
A library of C++ classes for flexible logging to files (rolling), syslog, IDSA and other destinations. It is modeled after the Log for Java library (http://www.log4j.org), staying as close to their API as is reasonable.
Apache log4cxx is a logging framework for C++ patterned after Apache log4j, which uses Apache Portable Runtime for most platform-specific code and should be usable on any platform supported by APR
A lightweight and flexible C++ logging library
LPeg is a pattern-matching library for Lua, based on Parsing Expression Grammars (PEGs).
QPACK compression library for use with HTTP/3
Aaron's random distributions for C++
A C++ port of the IRLBA algorithm, based on the C code in the R package.
C++ port of R's Hartigan-Wong implementation
Collection of KNN algorithms in C++
Lightweight C++ library for power iterations
UMAP C++ implementation
A powerful, fast, lightweight, embeddable scripting language
provide Lua-5.3-style C APIs for Lua 5.2 and 5.1
A lightweight, dependency-free library for binding Lua to C++
A lightweight, dependency-free, suitable for game development library for binding Lua to C++17
LuaFileSystem is a Lua library developed to complement the set of functions related to file systems offered by the standard Lua distribution.
LuaJIT is a Just-In-Time (JIT) compiler for the Lua programming language.
LuaSec depends on OpenSSL, and integrates with LuaSocket to make it easy to add secure connections to any Lua applications or scripts.
LuaSocket is a Lua extension library that is composed by two parts: a C core that provides support for the TCP and UDP transport layers, and a set of Lua modules that add support for functionality commonly needed by applications that deal with the Internet.
A fast, small, safe, gradually typed embeddable scripting language derived from Lua
C++17 games and visualization toolkit.
Tools to aid in Vulkan development
lunasvg is a standalone SVG rendering library in C++
Bare libuv bindings for lua
LV2 is a plugin standard for audio systems. It defines a minimal yet extensible C API for plugin code and a format for plugin "bundles".
Very fast synchronous and asynchronous C++17 logging library
Lossless compression algorithm, providing compression speed at 400 MB/s per core.
Fast In-Memory Data Compression Algorithm (inline C/C++)
Lempel-Ziv style data compressor using Finite State Entropy coding.
Lossless data compression library
lzokay – MIT licensed C++ implementation of LZO compression/decompression algorithm
C++ Markdown to HTML header-only parser library
Header-only C++17 library provides static reflection for enums, work with any enum type without any macro or boilerplate code.
Deprecated boost-pfr port.
Matrix Algebra on GPU and Multi-core Architectures (MAGMA) is a collection of next-generation linear algebra libraries for heterogeneous computing
C++11/C++14 graphics middleware for games and data visualization
Extras for magnum, C++11/C++14 graphics middleware for games and data visualization
Integrations for magnum, C++11/C++14 graphics middleware for games and data visualization
Plugins for magnum, C++11/C++14 graphics middleware for games and data visualization
mailio is a cross platform C++ library for MIME format and SMTP, POP3 and IMAP protocols. It is based on the standard C++ 17 and Boost library.
MakeID is a cross platform C++ library for IDs allocation/deallocation
A small C++11 header-only library for Lie theory.
Geometry library for topological robustness.
A C++14 library for converting GeoJSON into geometry.hpp representation
Port to C++ of JS GeoJSON-VT for slicing GeoJSON into vector tiles on the fly
C++ geometry types
A fast algorithm for finding the pole of inaccessibility of a polygon (in JavaScript and C++)
C++11/C++14 Variant
A general library for geometry operations of union, intersections, difference, and xor
Mapnik is an open source toolkit for developing mapping applications.