Displaying 1401-1450 of 2489 search Vcpkg ports.
A lightweight, dependency-free library for binding Lua to C++
A lightweight, dependency-free, suitable for game development library for binding Lua to C++17
LuaFileSystem is a Lua library developed to complement the set of functions related to file systems offered by the standard Lua distribution.
LuaJIT is a Just-In-Time (JIT) compiler for the Lua programming language.
LuaSec depends on OpenSSL, and integrates with LuaSocket to make it easy to add secure connections to any Lua applications or scripts.
LuaSocket is a Lua extension library that is composed by two parts: a C core that provides support for the TCP and UDP transport layers, and a set of Lua modules that add support for functionality commonly needed by applications that deal with the Internet.
Lumino is a framework for building real-time graphics applications.
Tools to aid in Vulkan development
lunasvg is a standalone SVG rendering library in C++
Bare libuv bindings for lua
LV2 is a plugin standard for audio systems. It defines a minimal yet extensible C API for plugin code and a format for plugin "bundles".
Lossless compression algorithm, providing compression speed at 400 MB/s per core.
Fast In-Memory Data Compression Algorithm (inline C/C++) 460+MB/s compress, 2500+MB/s decompress, ratio% better than LZ4, Snappy, and Zstd@-1
Lempel-Ziv style data compressor using Finite State Entropy coding.
Lossless data compression library
lzokay – MIT licensed C++ implementation of LZO compression/decompression algorithm
C++ Markdown to HTML header-only parser library
Static reflection for enums (to string, from string, iteration) for modern C++, work with any enum type without any macro or boilerplate code
Deprecated boost-pfr port.
Matrix Algebra on GPU and Multi-core Architectures (MAGMA) is a collection of next-generation linear algebra libraries for heterogeneous computing
Lightweight and modular C++11 graphics middleware for games and data visualization
Extras for magnum, C++11/C++14 graphics middleware for games and data visualization
Integrations for magnum, C++11/C++14 graphics middleware for games and data visualization
Plugins for magnum, C++11/C++14 graphics middleware for games and data visualization
mailio is a cross platform C++ library for MIME format and SMTP, POP3 and IMAP protocols. It is based on the standard C++ 17 and Boost library.
MakeID is a cross platform C++ library for IDs allocation/deallocation
A small C++11 header-only library for Lie theory.
A C++14 library for converting GeoJSON into geometry.hpp representation
Port to C++ of JS GeoJSON-VT for slicing GeoJSON into vector tiles on the fly
C++ geometry types
A fast algorithm for finding the pole of inaccessibility of a polygon (in JavaScript and C++)
C++11/C++14 Variant
A general library for geometry operations of union, intersections, difference, and xor
Mapnik is an open source toolkit for developing mapping applications.
Virtual Globe and World Atlas that you can use to learn more about the Earth
MariaDB Connector for C++
Matching Algorithm with Recursively Implemented StorAge (MARISA) is a space-efficient trie data structure. This is a C++ library for an implementation of MARISA.
A hybrid thread / fiber task scheduler written in C++ 11
matchit is a pattern matching library for C++17 with macro-free APIs
MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.
Pure C math library for 2D and 3D programming
MathGL is a free library of fast C++ routines for the plotting of the data varied in one or more dimensions
A flexible and fast matrix, transform, and geometry library.
MATLAB MAT File I/O Library
Extremely simple yet powerful header-only C++ plotting library built on the popular matplotlib
Matplot++: A C++ Graphics Library for Data Visualization 📊🗾
a C++ library to parse Matroska files (.mkv and .mka)
An open source, portable, easy to use, readable and flexible TLS library, and reference implementation of the PSA Cryptography API. Releases are on a varying cadence, typically around 3 - 6 months between releases.
ZBar is an open source software suite for reading bar codes from various sources, including webcams. As its development stopped in 2012, I took the task of keeping it updated with the V4L2 API. This is the main repository for it. There's a clone at at LinuxTV.org, and another one at gitlab.
Fork of mcpp, a C/C++ preprocessor