Displaying 2051-2100 of 2544 search Vcpkg ports.
Scotch: a software package for graph and mesh/hypergraph partitioning, graph clustering, and sparse matrix ordering
Break into the debugger programmatically
This is a wrapper around Scylla. It exports functions for IAT fixing, dumping and PE rebuilding. based on https://github.com/NtQuery/Scylla commit 0f6b7198be (v0.9.6b).
High-level C++ D-Bus library for Linux designed to provide easy-to-use yet powerful API in modern C++
Library for accelerating the queries of signed distance fields from triangle meshes.
Simulation Description Format (SDF) parser and description files.
Simulation Description Format (SDF) parser and description files.
Simulation Description Format (SDF) parser and description files.
Simulation Description Format (SDF) parser and description files.
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D.
An audio mixer that supports various file formats for Simple Directmedia Layer.
Networking library for SDL
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D.
Graphics primitives (line, circle, rectangle etc.) with AA support, rotozoomer and other drawing related support functions wrapped up in a C based add-on library for the Simple Direct Media (SDL) cross-platform API layer.
SDL_image is an image file loading library. It loads images as SDL surfaces and textures, and supports the following formats: BMP, GIF, JPEG, LBM, PCX, PNG, PNM, TGA, TIFF, WEBP, XCF, XPM, XV
Multi-channel audio mixer library for SDL.
An audio mixer library based on the SDL library, a fork of SDL_mixer
Networking library for SDL
A library for rendering TrueType fonts with SDL
C++11 bindings/wrapper for SDL2
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D.
SDL_image is an image file loading library. It loads images as SDL surfaces and textures, and supports the following formats: BMP, GIF, JPEG, LBM, PCX, PNG, PNM, TGA, TIFF, WEBP, XCF, XPM, XV
The Sandia Engineering Analysis Code Access System (SEACAS) is a suite of preprocessing, postprocessing, translation, and utility applications supporting finite element analysis software using the Exodus database file format.
Microsoft SEAL is an easy-to-use and powerful homomorphic encryption library.
Simple, small, C++ embeddable webserver with WebSockets support
Optimized C library for EC operations on curve
A C++17 image representation, processing and I/O library.
SentencePiece is an unsupervised text tokenizer and detokenizer mainly for Neural Network-based text generation systems where the vocabulary size is predetermined prior to the neural model training
Sentry SDK for C, C++ and native applications.
a tiny C library that monitors changes in a directory
Portable base library for C programmers, designed for performance and simplicity.
SeqAn is an open source C++ library of efficient algorithms and data structures for the analysis of sequences with the focus on biological data.
Serd is a lightweight C library for RDF syntax which supports reading and writing Turtle, TRiG, NTriples, and NQuads.
c++ 17 universal serialize deserialize library like rust serde, support libraries: [nlohmann_json, fmt, yaml-cpp, toml11, rapidjson]
The serf library is a high performance C-based HTTP client library built upon the Apache Portable Runtime (APR) library. It is permissively licensed under the Apache License, v2.
A cross-platform framework for basic components.
C++14 Library for SoundFont 2
simple and fast graphical user interface library
Simple and fast multimedia library
Small Fast S-Expression Library
Slang is a shading language that makes it easier to build and maintain large shader codebases in a modular and extensible fashion, while also maintaining the highest possible performance on modern GPUs and graphics APIs. Slang is based on years of collaboration between researchers at NVIDIA, Carnegie Mellon University, and Stanford.
A collection of tools, libraries and tests for shader compilation.
Library to write shaders directly from C++ code, supports GLSL, HLSL and SPIRV outputs.
Shapefile C Library is simple C API for reading and writing ESRI Shapefiles
An unofficial LibGCrypt with added custom native Visual Studio project build tools. LibGCrypt
Unofficial GnuTLS fork with added custom native Visual Studio project build tools.
An unofficial libgpg-error with added native Visual Studio project system
Unified and efficient Machine Learning
A header only C++ library that provides type safety and user defined literals for physical units
Modern C++ 20 signature match / search library