Displaying 901-950 of 2465 search Vcpkg ports.
Transport middleware for robotics
Ignition Utils, a component of Ignition Robotics, provides general purpose classes and functions designed for robotic applications.
igraph is a C library for network analysis and graph theory, with an emphasis on efficiency portability and ease of use.
DSP IIR realtime filter library written in C++
Independent JPEG Group's JPEG software
Obsolete, use port imath instead
Immediate mode rendering and 3d gizmos
Free Palestine🇵🇸🇵🇸🇵🇸Cross platform super fast single header c++ library to get image size and format without loading/decoding. Support avif, bmp, cur, dds, gif, hdr (pic), heic (heif), icns, ico, jp2, jpeg (jpg), jpx, ktx, png, psd, qoi, tga, tiff (tif), webp ...
Imath is a C++ and Python library of 2D and 3D vector, matrix, and math operations for computer graphics.
set of algorithms and procedures that implement standard models used in fundamental astronomy
Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies.
Node Editor built using Dear ImGui
Dear ImGui backend for use with SFML
Immediate mode 3D gizmo for scene editing and other controls based on Dear ImGui
Postmodern immutable and persistent data structures for C++ — value semantics at scale
Advanced 2D Plotting for Dear ImGui
Activity indicators for modern C++
An indirect value-type for C++
InfluxDB C++ client library
C++ Library for pulling system and hardware information, without hitting the command line.
Simple .INI file parser in C, good for embedded systems
C library for parsing INI-style files
Simple header-only C++ ini parser and generator
Inja - A Template Engine for Modern C++
Intel(R) Multi-Buffer Crypto for IPsec Library
Intel® Math Kernel Library (Intel® MKL) accelerates math processing routines, increases application performance, and reduces development time on Intel® processors.
Intel(R) Decimal Floating-Point Math Library
Reference Implementations of P0267, the proposed 2D graphics API for ISO C++
A platform-independent C/C++ library with many DSP (digital signal processing) functions, amongst also FIR and IIR filter design - but also FFT, DFT, Goertzel and Windowing functions.
The Irrlicht Engine is an open source realtime 3D engine written in C++. It is cross-platform, using D3D, OpenGL and its own software renderers.
Alias port for irrlicht
Intel(R) Intelligent Storage Acceleration Library
ISMRM Raw Data Format
Replacement of QtSingleApplication for Qt 5 and Qt 6 with support for inter-instance communication
Insight Toolkit (ITK) -- Official Repository. ITK builds on a proven, spatially-oriented architecture for processing, segmentation, and registration of scientific images in two, three, or more dimensions.
IT++ is a C++ library of mathematical, signal processing and communication classes and functions. Its main use is in simulation of communication systems and for performing research in the area of communications.
Bit containers, sequences, and views for everyone. 🕷️
websocket and http client and server library, with TLS support and very few dependencies
Cross-platform API that enables device sharing and inter-application audio routing
C++ OpenTracing binding for Jaeger https://jaegertracing.io/
Jansson is a C library for encoding, decoding and manipulating JSON data
Open source implementation of the JPEG-2000 Part-1 standard
a decoder library and example utility implementing the JBIG2 bi-level image compression spec. Also known as ITU T.88 and ISO IEC 14492, and included by reference in Adobe's PDF version 1.4 and later.
A software implementation of the JBIG1 data compression standard (ITU-T T.82)
jemalloc is a general purpose malloc(3) implementation that emphasizes fragmentation avoidance and scalable concurrency support
Sweep-line algorithm for constrained Delaunay triangulation
(very) lightweight version of Jinja2 for C++, Lightweight templating engine for C++, based on Jinja2.
an extensive Qt5 & Qt6 Plotter framework (including a feature-richt plotter widget, a speed-optimized, but limited variant and a LaTeX equation renderer!), written fully in C/C++ and without external dependencies
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
C++ class for a joining and cooperative interruptible thread (std::jthread) with stop_token helper